Move Odin renderer into gui/ with per-project Makefiles
Each sub-project (gui, api, infra) now owns its own Makefile, and the root Makefile is a lean delegator for the base commands (run, build, test, clean, fmt). Odin source, deps, and web assets live under gui/ (gui/src, gui/lib, gui/www), with scripts kept under gui/scripts for build tooling only.
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# api/Makefile — the Rust + axum backend API.
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#
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# Driven directly with `make -C api <target>` (or via the root Makefile's
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# `api-*` convenience targets).
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CARGO ?= cargo
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.PHONY: help run build test check fmt clean
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help: ## List available targets
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@grep -E '^[a-zA-Z_-]+:.*?## .*$$' $(MAKEFILE_LIST) | \
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awk 'BEGIN {FS = ":.*?## "}; {printf " \033[36m%-18s\033[0m %s\n", $$1, $$2}'
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run: ## Run the API server (dev)
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$(CARGO) run
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build: ## Release build -> target/release/
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$(CARGO) build --release
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test: ## Run unit/integration tests
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$(CARGO) test
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check: ## Format-check + lint (clippy -D warnings)
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$(CARGO) fmt --all --check && $(CARGO) clippy --all-targets -- -D warnings
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fmt: ## Format Rust sources with rustfmt
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$(CARGO) fmt
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clean: ## Remove Cargo build artifacts
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$(CARGO) clean
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