# AGENTS.md Odin + raylib interactive 3D universe map (DESI data), a Rust + axum API, with Go + Pulumi infra and Gitea Actions CI. A clean `odin build` + `cargo test` + `go test` is the verification step. ## Commands (root Makefile) - Run: `make run` (`odin run src`); Build: `make build` (`odin build src -collection:lib=lib/local -out:bin/desi_explorer`) - Web: `make build-web` (Emscripten/WASM -> build/web); Debug: `make build-debug` - Test: `make test` (runs `odin test` for src/, `go test` for infra/, and `cargo test` for api/); Clean: `make clean` - API: `make api-run` (`cargo run` in api/), `make api-test`, `make api-check` (`cargo fmt --check` + `clippy -D warnings`) - Setup: `make setup` (submodules + `go mod tidy` in infra/) - Infra: `make infra-preview`, `make infra-up`, `make infra-down`, `make infra-refresh` (Pulumi, `--cwd infra`) - Renovate: `make renovate-validate` (npx renovate-config-validator) - Format Odin with `odinfmt` (config `odinfmt.json`: tabs, width 80); format Rust with `cargo fmt` ## Layout - `src/main.odin` — entrypoint; loop is `update()` → `draw()`; resizable window with an orbital `Camera3D`; point cloud generated procedurally in `make_universe`. - `lib/` — third-party Odin deps (submodules / vendored libs). raylib is **not** here: it ships vendored with Odin and is imported as `vendor:raylib`. `lib/local/` is the default `-collection:lib` target and is currently empty. - `api/` — Rust + axum backend API that will serve DESI catalog data. `src/lib.rs` exposes `routes`/`models`/`config`; `src/main.rs` is the server entrypoint (binds `API_BIND_ADDR`, default `0.0.0.0:8080`). Crate name is `desi-explorer-api` (lib `desi_explorer_api`); Rust version pinned in `api/rust-toolchain.toml`. - `infra/` — Go + Pulumi (`runtime: go`) targeting the on-prem k3s cluster via the default kubeconfig, mirroring the `homelab` repo's pattern. Module name is `desi-explorer-infra`. - `.gitea/workflows/` — `ci.yml` (PR: install Odin, Rust, `odin test` + build, `cargo test` + clippy, `go test`) and `release.yml` (tag `v*`: build native + WASM + publish a Gitea release). ## Conventions - Odin code lives in `src/`; external deps go in `lib/` and are wired via `-collection:lib=lib/local` (or a git submodule imported by relative path). - Everything is plain `make` — no Taskfile — so CI (Gitea Actions) can call `make` directly. - Keep the renderer (src/), API (api/), and infra (infra/) logically separated; the root Makefile is the only place that ties them together. ## Gotchas - Odin version is pinned in `.gitea/workflows/*.yml` (`ODIN_VERSION`) and defaults in `scripts/install_odin.sh`; bump both together when tracking a new release. - CI installs `clang` (Odin uses it as the linker backend) and, for the WASM build, Emscripten + MinGW (Windows cross-build). - The WASM build uses `-define:RAYLIB_WASM_LIB=env.o` so emcc links raylib's prebuilt web lib instead of Odin. - Gitea Actions reuse the GitHub Actions plugin ecosystem (`actions/checkout`, `christopherHX/gitea-upload-artifact` / `gitea-download-artifact`); contexts remain `${{ github.* }}`. ## Session History Export session information to `resources/ai/sessions` at the end of every session — for both plans and builds. (Gitignored.) ## Gitignored `bin/`, `build/`, `*.bin`, `*.o`, `*.log`, `resources/ai/sessions`, `infra/Pulumi.*.yaml.backup`, `api/target/`.