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74
sdk/dotnet/Random.cs
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74
sdk/dotnet/Random.cs
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// *** WARNING: this file was generated by pulumi. ***
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// *** Do not edit by hand unless you're certain you know what you are doing! ***
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Threading.Tasks;
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using Pulumi.Serialization;
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namespace Pulumi.Xyz
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{
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[XyzResourceType("xyz:index:Random")]
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public partial class Random : global::Pulumi.CustomResource
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{
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[Output("length")]
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public Output<int> Length { get; private set; } = null!;
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[Output("result")]
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public Output<string> Result { get; private set; } = null!;
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/// <summary>
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/// Create a Random resource with the given unique name, arguments, and options.
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/// </summary>
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///
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/// <param name="name">The unique name of the resource</param>
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/// <param name="args">The arguments used to populate this resource's properties</param>
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/// <param name="options">A bag of options that control this resource's behavior</param>
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public Random(string name, RandomArgs args, CustomResourceOptions? options = null)
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: base("xyz:index:Random", name, args ?? new RandomArgs(), MakeResourceOptions(options, ""))
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{
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}
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private Random(string name, Input<string> id, CustomResourceOptions? options = null)
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: base("xyz:index:Random", name, null, MakeResourceOptions(options, id))
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{
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}
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private static CustomResourceOptions MakeResourceOptions(CustomResourceOptions? options, Input<string>? id)
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{
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var defaultOptions = new CustomResourceOptions
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{
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Version = Utilities.Version,
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};
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var merged = CustomResourceOptions.Merge(defaultOptions, options);
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// Override the ID if one was specified for consistency with other language SDKs.
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merged.Id = id ?? merged.Id;
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return merged;
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}
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/// <summary>
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/// Get an existing Random resource's state with the given name, ID, and optional extra
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/// properties used to qualify the lookup.
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/// </summary>
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///
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/// <param name="name">The unique name of the resulting resource.</param>
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/// <param name="id">The unique provider ID of the resource to lookup.</param>
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/// <param name="options">A bag of options that control this resource's behavior</param>
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public static Random Get(string name, Input<string> id, CustomResourceOptions? options = null)
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{
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return new Random(name, id, options);
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}
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}
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public sealed class RandomArgs : global::Pulumi.ResourceArgs
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{
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[Input("length", required: true)]
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public Input<int> Length { get; set; } = null!;
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public RandomArgs()
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{
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}
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public static new RandomArgs Empty => new RandomArgs();
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}
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}
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