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added async-io quiz
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50
exercises/088_async4.zig
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50
exercises/088_async4.zig
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//
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// When you have many tasks that don't return individual values,
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// use a Group! A Group is an unordered set of tasks that can
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// only be awaited or canceled as a whole:
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//
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// var group: std.Io.Group = .init;
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// group.async(io, myTask, .{arg1});
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// group.async(io, myTask, .{arg2});
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// try group.await(io); // blocks until ALL tasks finish
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//
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// Important rules:
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// * The return type of functions spawned in a group must be
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// coercible to Cancelable!void (i.e. void, or error{Canceled}!void).
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// * Once you call group.async(), you MUST eventually call
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// group.await() or group.cancel() to release resources.
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// * group.cancel() requests cancellation on ALL members,
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// then waits for them to finish.
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//
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// Unlike Future, Group tasks don't return values to the caller.
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// They're ideal for parallel work that communicates through
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// shared state or side effects (like printing).
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//
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// Fix this program to await all tasks in the group.
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//
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const std = @import("std");
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const print = std.debug.print;
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pub fn main(init: std.process.Init) !void {
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const io = init.io;
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var group: std.Io.Group = .init;
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// Spawn 3 tasks in any order. Each sleeps for (id * 1) seconds
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// before printing, so the output order is deterministic.
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group.async(io, doWork, .{ io, 1 });
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group.async(io, doWork, .{ io, 3 });
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group.async(io, doWork, .{ io, 2 });
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// Wait for all tasks to finish.
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// What Group method blocks until all tasks complete?
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try group.???
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print("All tasks finished!\n", .{});
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}
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fn doWork(io: std.Io, id: u32) void {
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// Sleep ensures deterministic output order.
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io.sleep(std.Io.Duration.fromSeconds(id), .awake) catch return;
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print("Task {} done.\n", .{id});
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}
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