Merge pull request 'Improvements for async-io' (#388) from async-improvements into main

Reviewed-on: https://codeberg.org/ziglings/exercises/pulls/388
This commit is contained in:
Chris Boesch
2026-04-06 20:56:29 +02:00
19 changed files with 183 additions and 154 deletions

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@@ -1180,9 +1180,9 @@ const exercises = [_]Exercise{
.{ .{
.main_file = "093_async9.zig", .main_file = "093_async9.zig",
.output = .output =
\\Main thread continues... \\Computing concurrently!
\\Computing on a separate thread! \\Main continues...
\\Main thread done waiting. \\Main done waiting.
\\Result: 123 \\Result: 123
, // pay attention to the comma , // pay attention to the comma
}, },

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@@ -7,10 +7,11 @@
// This interface uses a VTable pattern - a struct of function pointers - // This interface uses a VTable pattern - a struct of function pointers -
// to abstract over different concurrency backends: // to abstract over different concurrency backends:
// //
// * Threaded - classic thread-pool based I/O // * Threaded - thread-pool based I/O
// * Uring - Linux io_uring // * Evented - chooses the best event-loop backend for your OS:
// * Kqueue - BSD/macOS // * Uring on Linux (io_uring)
// * Dispatch - macOS Grand Central Dispatch // * Kqueue on BSD/macOS
// * Dispatch on macOS (Grand Central Dispatch)
// //
// The Io struct itself is tiny: // The Io struct itself is tiny:
// //

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@@ -6,41 +6,47 @@
// won't necessarily be available until you call .await() on it: // won't necessarily be available until you call .await() on it:
// //
// var future = io.async(someFunction, .{ arg1, arg2 }); // var future = io.async(someFunction, .{ arg1, arg2 });
// // ... do other work here ...
// const result = future.await(io); // const result = future.await(io);
// //
// The function *may* run immediately or on another thread - // The function *may* run immediately or on another thread -
// your code doesn't need to care! That's the beauty of the // your code doesn't need to care! That's the beauty of the
// Io abstraction. (In the Threaded backend, if no thread is // Io abstraction.
// available, the function runs synchronously right away and
// .await() just returns the already-computed result.)
// //
// io.async() returns a Future(T) where T is the return type // IMPORTANT: Every Future MUST be either .await()ed or .cancel()ed.
// of the function you passed in. Future has two key methods: // Failing to do so leaks resources! A safe pattern is:
// //
// .await(io) - block until the result is ready, return it // var future = io.async(myFn, .{});
// .cancel(io) - request cancellation, then return the result // defer _ = future.cancel(io); // safety net
// // ... later, if we want the result:
// const result = future.await(io);
// // (await after cancel is fine — it just returns the result)
//
// Both .await() and .cancel() block until the task finishes and
// return the result. The difference is that .cancel() also
// requests the task to stop at its next cancellation point.
// Calling either one more than once is safe — subsequent calls
// just return a copy of the result.
// //
// Fix this program so that computeAnswer runs asynchronously // Fix this program so that computeAnswer runs asynchronously
// and its result is properly awaited. // and its result is properly awaited.
// //
const std = @import("std"); const std = @import("std");
const print = std.debug.print;
pub fn main(init: std.process.Init) !void { pub fn main(init: std.process.Init) !void {
const io = init.io; const io = init.io;
// Launch computeAnswer asynchronously. // Launch computeAnswer asynchronously.
// io.async() takes a function and a tuple of its arguments.
var future = io.async(computeAnswer, .{ 6, 7 }); var future = io.async(computeAnswer, .{ 6, 7 });
defer _ = future.cancel(io); // always clean up!
// Meanwhile, print something to show we're not blocked. print("Computing... ", .{});
std.debug.print("Computing... ", .{});
// Now collect the result. What method on Future gives us // Now collect the result. What method on Future gives us
// the value, blocking if it isn't ready yet? // the value, blocking until it's ready?
const answer = future.???(io); const answer = future.???(io);
std.debug.print("The answer is: {}\n", .{answer}); print("The answer is: {}\n", .{answer});
} }
fn computeAnswer(a: u32, b: u32) u32 { fn computeAnswer(a: u32, b: u32) u32 {

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@@ -5,20 +5,17 @@
// them all. The Io backend may run them concurrently: // them all. The Io backend may run them concurrently:
// //
// var f1 = io.async(taskA, .{}); // var f1 = io.async(taskA, .{});
// defer _ = f1.cancel(io);
// var f2 = io.async(taskB, .{}); // var f2 = io.async(taskB, .{});
// // defer _ = f2.cancel(io);
// // Both tasks may be running now!
// const a = f1.await(io); // const a = f1.await(io);
// const b = f2.await(io); // const b = f2.await(io);
// //
// There's also io.concurrent() which provides a STRONGER guarantee: // Notice the defer pattern: each async call is immediately
// it ensures the function gets its own unit of concurrency (e.g. a // followed by a defer cancel. This ensures cleanup even if
// real OS thread). But it can fail with error.ConcurrencyUnavailable // we return early or hit an error before reaching await.
// if resources are exhausted. // Since await/cancel are idempotent, the defer is harmless
// // if we've already awaited.
// io.async() is more portable: if no thread is available, it simply
// runs the function synchronously. This makes it the right default
// for most code.
// //
// Fix this program to launch both tasks and collect their results. // Fix this program to launch both tasks and collect their results.
// //
@@ -29,12 +26,14 @@ pub fn main(init: std.process.Init) !void {
const io = init.io; const io = init.io;
// Launch both tasks asynchronously. // Launch both tasks asynchronously.
var future_a = io.async(slowAdd, .{ 10, 20 }); var future_a = io.async(slowAdd, .{ 1, 2 });
defer _ = future_a.cancel(io);
var future_b = ???(slowMul, .{ 6, 7 }); var future_b = ???(slowMul, .{ 6, 7 });
defer _ = future_b.cancel(io);
// Await both results. // Await both results.
const sum = future_a.await(io); const sum = future_a.await(io);
const product = future_b.???(io); const product = future_b.await(io);
print("{} + {} = {}\n", .{ 1, 2, sum }); print("{} + {} = {}\n", .{ 1, 2, sum });
print("{} * {} = {}\n", .{ 6, 7, product }); print("{} * {} = {}\n", .{ 6, 7, product });

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@@ -14,7 +14,7 @@
// * Once you call group.async(), you MUST eventually call // * Once you call group.async(), you MUST eventually call
// group.await() or group.cancel() to release resources. // group.await() or group.cancel() to release resources.
// * group.cancel() requests cancellation on ALL members, // * group.cancel() requests cancellation on ALL members,
// then waits for them to finish. // then blocks until they all finish.
// //
// Unlike Future, Group tasks don't return values to the caller. // Unlike Future, Group tasks don't return values to the caller.
// They're ideal for parallel work that communicates through // They're ideal for parallel work that communicates through
@@ -38,7 +38,7 @@ pub fn main(init: std.process.Init) !void {
// Wait for all tasks to finish. // Wait for all tasks to finish.
// What Group method blocks until all tasks complete? // What Group method blocks until all tasks complete?
try group.??? try group.???(io);
print("All tasks finished!\n", .{}); print("All tasks finished!\n", .{});
} }

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@@ -5,7 +5,7 @@
// Every Future has a .cancel() method that: // Every Future has a .cancel() method that:
// 1. Requests the task to stop (via error.Canceled at the // 1. Requests the task to stop (via error.Canceled at the
// next "cancellation point") // next "cancellation point")
// 2. Waits for the task to actually finish // 2. BLOCKS until the task actually finishes
// 3. Returns whatever result the task produced // 3. Returns whatever result the task produced
// //
// A "cancellation point" is any Io function that can return // A "cancellation point" is any Io function that can return
@@ -13,7 +13,7 @@
// //
// fn myTask(io: std.Io) u32 { // fn myTask(io: std.Io) u32 {
// io.sleep(...) catch |err| switch (err) { // io.sleep(...) catch |err| switch (err) {
// error.Canceled => return 0, // handle gracefully // error.Canceled => return 0, // error handle
// }; // };
// return 42; // return 42;
// } // }
@@ -21,6 +21,11 @@
// This is fundamentally different from killing a thread - // This is fundamentally different from killing a thread -
// the task gets a chance to clean up and return a value! // the task gets a chance to clean up and return a value!
// //
// Remember: both .await() and .cancel() block and return the
// result. The only difference is that .cancel() also sends
// the cancellation request. And both are idempotent — calling
// either one again just returns the same result.
//
// Fix this program: the slow task would take 10 seconds, // Fix this program: the slow task would take 10 seconds,
// but we cancel it after 1 second. The task should detect // but we cancel it after 1 second. The task should detect
// the cancellation and return early. // the cancellation and return early.
@@ -32,6 +37,7 @@ pub fn main(init: std.process.Init) !void {
const io = init.io; const io = init.io;
var future = io.async(slowTask, .{io}); var future = io.async(slowTask, .{io});
defer _ = future.cancel(io); // safety net
// Wait 1 second, then cancel instead of waiting the full 10. // Wait 1 second, then cancel instead of waiting the full 10.
io.sleep(std.Io.Duration.fromSeconds(1), .awake) catch {}; io.sleep(std.Io.Duration.fromSeconds(1), .awake) catch {};
@@ -40,7 +46,7 @@ pub fn main(init: std.process.Init) !void {
// We don't want to wait 10 seconds! // We don't want to wait 10 seconds!
// Which Future method requests cancellation AND returns the result? // Which Future method requests cancellation AND returns the result?
const result = ???; const result = future.???(io);
print("Task returned: {}\n", .{result}); print("Task returned: {}\n", .{result});
} }

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@@ -23,6 +23,11 @@
// } // }
// sel.cancelDiscard(); // cancel remaining, discard results // sel.cancelDiscard(); // cancel remaining, discard results
// //
// As with all async primitives: tasks spawned in a Select MUST
// be cleaned up. Use sel.cancel() to get remaining results one
// by one (for resource cleanup), or sel.cancelDiscard() if you
// don't need them.
//
// The buffer must be large enough for all tasks that might // The buffer must be large enough for all tasks that might
// complete before you call cancelDiscard(). // complete before you call cancelDiscard().
// //
@@ -47,7 +52,7 @@ pub fn main(init: std.process.Init) !void {
// Wait for the first finisher. // Wait for the first finisher.
// What Select method returns the first completed result? // What Select method returns the first completed result?
const winner = ???; const winner = try sel.???();
switch (winner) { switch (winner) {
.hare => |msg| print("Hare: {s}\n", .{msg}), .hare => |msg| print("Hare: {s}\n", .{msg}),

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@@ -5,22 +5,29 @@
// The difference: // The difference:
// //
// io.async(): // io.async():
// * The function MAY run on another thread, or it may run // * The function MAY run on a separate unit of concurrency,
// immediately on the current thread (synchronously). // or it may run immediately on the caller (synchronously).
// * Never fails — if no thread is available, it just runs // * Never fails — if no concurrency is available, it just
// the function right away. // runs the function right away.
// * More portable, works with all Io backends. // * More portable, works with all Io backends.
// //
// io.concurrent(): // io.concurrent():
// * GUARANTEES a separate unit of concurrency (a real thread // * GUARANTEES a separate unit of concurrency.
// in the Threaded backend).
// * Can fail with error.ConcurrencyUnavailable if resources // * Can fail with error.ConcurrencyUnavailable if resources
// are exhausted or the backend doesn't support it. // are exhausted or the backend doesn't support it.
// * Use when you NEED true parallelism. // * Use when you NEED the task to run independently of the
// caller.
//
// What is a "unit of concurrency"? That depends on the backend!
// The Threaded backend uses OS threads. But the Evented backends
// (Uring, Kqueue, Dispatch) use M:N green threads / fibers,
// which can provide concurrency even on a SINGLE OS thread.
// Your code doesn't need to know the difference.
// //
// Because concurrent() can fail, you must handle the error: // Because concurrent() can fail, you must handle the error:
// //
// var future = try io.concurrent(myFn, .{args}); // var future = try io.concurrent(myFn, .{args});
// defer _ = future.cancel(io);
// const result = future.await(io); // const result = future.await(io);
// //
// Notice the 'try' — that's the key difference in usage! // Notice the 'try' — that's the key difference in usage!
@@ -33,25 +40,30 @@ const print = std.debug.print;
pub fn main(init: std.process.Init) !void { pub fn main(init: std.process.Init) !void {
const io = init.io; const io = init.io;
// Launch with a guaranteed separate thread. // Launch with a guaranteed separate unit of concurrency.
// Which Io method guarantees true concurrency? // Which Io method guarantees this?
// (Hint: unlike io.async, this one can fail!) // (Hint: unlike io.async, this one can fail!)
var future = try io.???(compute, .{io}); var future = try io.???(compute, .{io});
defer _ = future.cancel(io);
print("Main thread continues...\n", .{}); // Note: All breaks in this excercise (using sleep)
// are only necessary for a deterministic result.
// Wait 100 millisecond so the output order is deterministic.
io.sleep(std.Io.Duration.fromMilliseconds(100), .awake) catch {}; io.sleep(std.Io.Duration.fromMilliseconds(100), .awake) catch {};
print("Main thread done waiting.\n", .{}); print("Main continues...\n", .{});
// Wait 1 second for the output order.
io.sleep(std.Io.Duration.fromMilliseconds(200), .awake) catch {};
print("Main done waiting.\n", .{});
const result = future.await(io); const result = future.await(io);
print("Result: {}\n", .{result}); print("Result: {}\n", .{result});
} }
fn compute(io: std.Io) u32 { fn compute(io: std.Io) u32 {
print("Computing on a separate thread!\n", .{}); print("Computing concurrently!\n", .{});
// Simulate some work. // Simulate some work.
io.sleep(std.Io.Duration.fromMilliseconds(200), .awake) catch return 0; io.sleep(std.Io.Duration.fromMilliseconds(400), .awake) catch return 0;
return 123; return 123;
} }

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@@ -1,5 +1,5 @@
// //
// In exercise 088, we learned that cancellation happens at // In exercise 089, we learned that cancellation happens at
// "cancellation points" — any Io function that can return // "cancellation points" — any Io function that can return
// error.Canceled. // error.Canceled.
// //
@@ -11,7 +11,7 @@
// //
// const old = io.swapCancelProtection(.blocked); // const old = io.swapCancelProtection(.blocked);
// defer _ = io.swapCancelProtection(old); // defer _ = io.swapCancelProtection(old);
//
// // In this block, NO Io function will return error.Canceled. // // In this block, NO Io function will return error.Canceled.
// // The cancel request is held until protection is restored. // // The cancel request is held until protection is restored.
// //
@@ -36,9 +36,10 @@ pub fn main(init: std.process.Init) !void {
const io = init.io; const io = init.io;
var future = io.async(importantTask, .{io}); var future = io.async(importantTask, .{io});
defer _ = future.cancel(io);
// Give the task time to start and enter its critical section. // Give the task time to start and enter its critical section.
io.sleep(std.Io.Duration.fromMilliseconds(300), .awake) catch {}; io.sleep(std.Io.Duration.fromMilliseconds(200), .awake) catch {};
// Cancel while the task is in its protected section. // Cancel while the task is in its protected section.
const result = future.cancel(io); const result = future.cancel(io);
@@ -50,12 +51,12 @@ fn importantTask(io: std.Io) []const u8 {
// Protect this section from cancellation. // Protect this section from cancellation.
// What method swaps the cancel protection state? // What method swaps the cancel protection state?
const old = io.???(. blocked); const old = io.???(.blocked);
defer _ = io.???(old); defer _ = io.???(old);
// This sleep will NOT return error.Canceled even though // This sleep will NOT return error.Canceled even though
// we get canceled during it — protection is active! // we get canceled during it — protection is active!
io.sleep(std.Io.Duration.fromMilliseconds(600), .awake) catch |err| switch (err) { io.sleep(std.Io.Duration.fromMilliseconds(300), .awake) catch |err| switch (err) {
error.Canceled => { error.Canceled => {
// This should never happen while protected! // This should never happen while protected!
return "ERROR: canceled during critical section!"; return "ERROR: canceled during critical section!";

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@@ -16,16 +16,17 @@
// by a grasshopper) and left several bugs. Can you fix them? // by a grasshopper) and left several bugs. Can you fix them?
// //
// Here's what the program should do: // Here's what the program should do:
// 1. Three sensor tasks run concurrently, each sending // 1. Three sensor tasks send exactly 3 readings each through
// exactly 3 readings through a Queue // a Queue
// 2. A collector task receives readings, protected by a Mutex // 2. A collector task receives readings concurrently,
// protected by a Mutex
// 3. After all sensors finish, the queue is closed // 3. After all sensors finish, the queue is closed
// 4. The final report is written in a cancel-protected section // 4. The final report is written in a cancel-protected section
// //
// ************************************************************* // *************************************************************
// * A NOTE ABOUT THIS EXERCISE * // * A NOTE ABOUT THIS EXERCISE *
// * * // * *
// * This quiz uses concepts from exercises 084-093. * // * This quiz uses concepts from exercises 085-094. *
// * There are 6 bugs to fix — look for the ???s! * // * There are 6 bugs to fix — look for the ???s! *
// * * // * *
// ************************************************************* // *************************************************************
@@ -50,8 +51,8 @@ const GardenWeather = struct {
fn addReading(self: *GardenWeather, io: std.Io, reading: Reading) void { fn addReading(self: *GardenWeather, io: std.Io, reading: Reading) void {
// Bug 1: The collector needs to lock before modifying // Bug 1: The collector needs to lock before modifying
// shared state. What Mutex method acquires the lock? // shared state. What Mutex method acquires the lock?
self.mutex.lock(io) catch return;
self.mutex.???(io) catch return; self.mutex.???(io) catch return;
defer self.mutex.unlock(io);
switch (reading.sensor_type) { switch (reading.sensor_type) {
.thermometer => self.temperature = reading.value, .thermometer => self.temperature = reading.value,
@@ -70,39 +71,40 @@ pub fn main(init: std.process.Init) !void {
var reading_buf: [8]Reading = undefined; var reading_buf: [8]Reading = undefined;
var queue: std.Io.Queue(Reading) = .init(&reading_buf); var queue: std.Io.Queue(Reading) = .init(&reading_buf);
// Sensor group: runs all three sensors to completion. // The collector must run concurrently so it can process
// readings while the sensors are still sending.
// Start it FIRST to ensure its concurrency unit is reserved.
//
// Bug 2: The collector needs guaranteed concurrency.
// What method ensures a separate unit of concurrency?
// (Don't forget: it can fail!)
var collector_future = try io.???(collector, .{ io, &queue, &weather });
defer _ = collector_future.cancel(io);
// Sensor group: the sensors can use async — they just need
// to run, and async is more portable.
var sensors: std.Io.Group = .init; var sensors: std.Io.Group = .init;
// Start three sensor tasks. They need GUARANTEED concurrency sensors.async(io, sensor, .{ io, &queue, .thermometer, 20 });
// since they each simulate real-time measurement. sensors.async(io, sensor, .{ io, &queue, .hygrometer, 60 });
// sensors.async(io, sensor, .{ io, &queue, .anemometer, 10 });
// Bug 2: io.async doesn't guarantee a separate thread.
// Which Io method guarantees true concurrency?
// (Don't forget: it can fail, so you need 'try'!)
try sensors.???(io, sensor, .{ io, &queue, .thermometer, 20 });
try sensors.???(io, sensor, .{ io, &queue, .hygrometer, 60 });
try sensors.???(io, sensor, .{ io, &queue, .anemometer, 10 });
// Collector group: processes readings from the queue.
var collectors: std.Io.Group = .init;
collectors.async(io, collector, .{ io, &queue, &weather });
// Bug 3: Wait for ALL sensors to finish sending their readings. // Bug 3: Wait for ALL sensors to finish sending their readings.
// What Group method blocks until all tasks complete? // What Group method blocks until all tasks complete?
try sensors.await(io); try sensors.???(io);
// try sensors.???(io);
// All sensors done — close the queue so the collector knows // All sensors done — close the queue so the collector knows
// there's no more data coming. // there's no more data coming.
queue.close(io); queue.close(io);
// Wait for the collector to drain the queue. // Wait for the collector to drain the remaining queue.
try collectors.await(io); _ = collector_future.await(io);
// _ = collector_future.???(io);
// Now write the garden report. This is critical — it must // Now write the garden report. This is critical — it must
// NOT be interrupted, even if something tries to cancel us! // NOT be interrupted, even if something tries to cancel us!
// //
// Bug 4: Protect this section from cancellation. // Bug 5: Protect this section from cancellation.
// What Io method swaps the cancel protection state? // What Io method swaps the cancel protection state?
const old_protection = io.???(.blocked); const old_protection = io.???(.blocked);
defer _ = io.???(old_protection); defer _ = io.???(old_protection);
@@ -125,7 +127,7 @@ fn sensor(
.value = base_value + @as(i32, @intCast(i)), .value = base_value + @as(i32, @intCast(i)),
}; };
// Bug 5: Send the reading into the queue. // Bug 6: Send the reading into the queue.
// What Queue method sends a single element? // What Queue method sends a single element?
queue.???(io, reading) catch return; queue.???(io, reading) catch return;
} }
@@ -163,8 +165,7 @@ fn printGardenReport(weather: *GardenWeather) void {
// //
// This quiz covered the main async I/O primitives: // This quiz covered the main async I/O primitives:
// io.async() - launch a task (may run inline) // io.async() - launch a task (may run inline)
// io.concurrent() - launch with guaranteed parallelism // io.concurrent() - guaranteed unit of concurrency
// Group.concurrent() - concurrent tasks in a group
// Future.await/cancel - collect or cancel a single task // Future.await/cancel - collect or cancel a single task
// Group.async/await/cancel - manage fire-and-forget tasks // Group.async/await/cancel - manage fire-and-forget tasks
// Select.async/await - race tasks, act on first completion // Select.async/await - race tasks, act on first completion
@@ -180,7 +181,8 @@ fn printGardenReport(weather: *GardenWeather) void {
// Batch - submit multiple I/O operations at once // Batch - submit multiple I/O operations at once
// //
// The key insight: all of these work through the Io VTable, // The key insight: all of these work through the Io VTable,
// so your code is portable across backends (Threaded, Uring, // so your code is portable across backends — whether Threaded
// Kqueue, Dispatch) without any changes! // (OS thread pool), or Evented (M:N green threads / fibers
// that can provide concurrency even on a single OS thread).
// //
// Doctor Zoraptera approves. // Doctor Zoraptera approves.

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@@ -1,6 +1,6 @@
--- exercises/085_async.zig 2026-04-01 20:40:08.904999609 +0200 --- exercises/085_async.zig 2026-04-04 16:01:01.509555724 +0200
+++ answers/085_async.zig 2026-04-01 20:40:05.641933231 +0200 +++ answers/085_async.zig 2026-04-04 16:00:58.541495688 +0200
@@ -37,7 +37,7 @@ @@ -38,7 +38,7 @@
const std = @import("std"); const std = @import("std");
pub fn main(init: std.process.Init) !void { pub fn main(init: std.process.Init) !void {

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@@ -1,11 +1,11 @@
--- exercises/086_async2.zig 2026-04-03 19:42:15.274532915 +0200 --- exercises/086_async2.zig 2026-04-05 12:41:11.350626443 +0200
+++ answers/086_async2.zig 2026-04-03 21:30:18.180019206 +0200 +++ answers/086_async2.zig 2026-04-05 12:42:00.879791167 +0200
@@ -38,7 +38,7 @@ @@ -44,7 +44,7 @@
// Now collect the result. What method on Future gives us // Now collect the result. What method on Future gives us
// the value, blocking if it isn't ready yet? // the value, blocking until it's ready?
- const answer = future.???(io); - const answer = future.???(io);
+ const answer = future.await(io); + const answer = future.await(io);
std.debug.print("The answer is: {}\n", .{answer}); print("The answer is: {}\n", .{answer});
} }

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@@ -1,18 +1,11 @@
--- exercises/087_async3.zig 2026-04-01 22:51:05.540094851 +0200 --- exercises/087_async3.zig 2026-04-05 16:12:48.317265515 +0200
+++ answers/087_async3.zig 2026-04-01 22:50:44.579669189 +0200 +++ answers/087_async3.zig 2026-04-05 16:12:52.269343030 +0200
@@ -29,12 +29,12 @@ @@ -28,7 +28,7 @@
const io = init.io;
// Launch both tasks asynchronously. // Launch both tasks asynchronously.
- var future_a = io.async(slowAdd, .{ 10, 20 }); var future_a = io.async(slowAdd, .{ 1, 2 });
defer _ = future_a.cancel(io);
- var future_b = ???(slowMul, .{ 6, 7 }); - var future_b = ???(slowMul, .{ 6, 7 });
+ var future_a = io.async(slowAdd, .{ 1, 2 });
+ var future_b = io.async(slowMul, .{ 6, 7 }); + var future_b = io.async(slowMul, .{ 6, 7 });
defer _ = future_b.cancel(io);
// Await both results. // Await both results.
const sum = future_a.await(io);
- const product = future_b.???(io);
+ const product = future_b.await(io);
print("{} + {} = {}\n", .{ 1, 2, sum });
print("{} * {} = {}\n", .{ 6, 7, product });

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@@ -1,10 +1,10 @@
--- exercises/088_async4.zig 2026-04-01 23:17:31.066443941 +0200 --- exercises/088_async4.zig 2026-04-06 12:22:06.643385622 +0200
+++ answers/088_async4.zig 2026-04-01 23:17:39.251612131 +0200 +++ answers/088_async4.zig 2026-04-06 12:22:11.820491035 +0200
@@ -38,7 +38,7 @@ @@ -38,7 +38,7 @@
// Wait for all tasks to finish. // Wait for all tasks to finish.
// What Group method blocks until all tasks complete? // What Group method blocks until all tasks complete?
- try group.??? - try group.???(io);
+ try group.await(io); + try group.await(io);
print("All tasks finished!\n", .{}); print("All tasks finished!\n", .{});

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@@ -1,10 +1,10 @@
--- exercises/089_async5.zig 2026-04-01 23:40:40.505855238 +0200 --- exercises/089_async5.zig 2026-04-06 14:38:54.443726849 +0200
+++ answers/089_async5.zig 2026-04-01 23:40:10.176236971 +0200 +++ answers/089_async5.zig 2026-04-06 14:38:39.945438309 +0200
@@ -40,7 +40,7 @@ @@ -46,7 +46,7 @@
// We don't want to wait 10 seconds! // We don't want to wait 10 seconds!
// Which Future method requests cancellation AND returns the result? // Which Future method requests cancellation AND returns the result?
- const result = ???; - const result = future.???(io);
+ const result = future.cancel(io); + const result = future.cancel(io);
print("Task returned: {}\n", .{result}); print("Task returned: {}\n", .{result});

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@@ -1,10 +1,10 @@
--- exercises/090_async6.zig 2026-04-02 10:25:34.016616118 +0200 --- exercises/090_async6.zig 2026-04-06 18:49:37.232023422 +0200
+++ answers/090_async6.zig 2026-04-02 10:27:48.827144051 +0200 +++ answers/090_async6.zig 2026-04-06 18:49:22.189720687 +0200
@@ -47,7 +47,7 @@ @@ -52,7 +52,7 @@
// Wait for the first finisher. // Wait for the first finisher.
// What Select method returns the first completed result? // What Select method returns the first completed result?
- const winner = ???; - const winner = try sel.???();
+ const winner = try sel.await(); + const winner = try sel.await();
switch (winner) { switch (winner) {

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@@ -1,11 +1,11 @@
--- exercises/093_async9.zig 2026-04-03 13:44:50.526780809 +0200 --- exercises/093_async9.zig 2026-04-06 19:26:11.388025362 +0200
+++ answers/093_async9.zig 2026-04-03 13:44:54.957870294 +0200 +++ answers/093_async9.zig 2026-04-06 19:18:36.242931688 +0200
@@ -36,7 +36,7 @@ @@ -43,7 +43,7 @@
// Launch with a guaranteed separate thread. // Launch with a guaranteed separate unit of concurrency.
// Which Io method guarantees true concurrency? // Which Io method guarantees this?
// (Hint: unlike io.async, this one can fail!) // (Hint: unlike io.async, this one can fail!)
- var future = try io.???(compute, .{io}); - var future = try io.???(compute, .{io});
+ var future = try io.concurrent(compute, .{io}); + var future = try io.concurrent(compute, .{io});
defer _ = future.cancel(io);
print("Main thread continues...\n", .{}); // Note: All breaks in this excercise (using sleep)

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@@ -1,10 +1,10 @@
--- exercises/094_async10.zig 2026-04-03 14:25:16.600025924 +0200 --- exercises/094_async10.zig 2026-04-06 19:36:59.873966580 +0200
+++ answers/094_async10.zig 2026-04-03 14:24:56.192615893 +0200 +++ answers/094_async10.zig 2026-04-06 19:37:12.416216872 +0200
@@ -50,8 +50,8 @@ @@ -51,8 +51,8 @@
// Protect this section from cancellation. // Protect this section from cancellation.
// What method swaps the cancel protection state? // What method swaps the cancel protection state?
- const old = io.???(. blocked); - const old = io.???(.blocked);
- defer _ = io.???(old); - defer _ = io.???(old);
+ const old = io.swapCancelProtection(.blocked); + const old = io.swapCancelProtection(.blocked);
+ defer _ = io.swapCancelProtection(old); + defer _ = io.swapCancelProtection(old);

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@@ -1,38 +1,42 @@
--- exercises/095_quiz_async.zig 2026-04-03 18:04:53.577391455 +0200 --- exercises/095_quiz_async.zig 2026-04-06 19:55:17.111817364 +0200
+++ answers/095_quiz_async.zig 2026-04-03 18:05:42.570392172 +0200 +++ answers/095_quiz_async.zig 2026-04-06 19:56:16.063974543 +0200
@@ -51,7 +51,7 @@ @@ -51,7 +51,7 @@
fn addReading(self: *GardenWeather, io: std.Io, reading: Reading) void {
// Bug 1: The collector needs to lock before modifying // Bug 1: The collector needs to lock before modifying
// shared state. What Mutex method acquires the lock? // shared state. What Mutex method acquires the lock?
self.mutex.lock(io) catch return;
- self.mutex.???(io) catch return; - self.mutex.???(io) catch return;
+ defer self.mutex.unlock(io); + self.mutex.lock(io) catch return;
defer self.mutex.unlock(io);
switch (reading.sensor_type) { switch (reading.sensor_type) {
.thermometer => self.temperature = reading.value, @@ -78,7 +78,7 @@
@@ -79,9 +79,9 @@ // Bug 2: The collector needs guaranteed concurrency.
// Bug 2: io.async doesn't guarantee a separate thread. // What method ensures a separate unit of concurrency?
// Which Io method guarantees true concurrency? // (Don't forget: it can fail!)
// (Don't forget: it can fail, so you need 'try'!) - var collector_future = try io.???(collector, .{ io, &queue, &weather });
- try sensors.???(io, sensor, .{ io, &queue, .thermometer, 20 }); + var collector_future = try io.concurrent(collector, .{ io, &queue, &weather });
- try sensors.???(io, sensor, .{ io, &queue, .hygrometer, 60 }); defer _ = collector_future.cancel(io);
- try sensors.???(io, sensor, .{ io, &queue, .anemometer, 10 });
+ try sensors.concurrent(io, sensor, .{ io, &queue, .thermometer, 20 }); // Sensor group: the sensors can use async — they just need
+ try sensors.concurrent(io, sensor, .{ io, &queue, .hygrometer, 60 }); @@ -91,7 +91,7 @@
+ try sensors.concurrent(io, sensor, .{ io, &queue, .anemometer, 10 });
// Collector group: processes readings from the queue.
var collectors: std.Io.Group = .init;
@@ -90,7 +90,6 @@
// Bug 3: Wait for ALL sensors to finish sending their readings. // Bug 3: Wait for ALL sensors to finish sending their readings.
// What Group method blocks until all tasks complete? // What Group method blocks until all tasks complete?
try sensors.await(io); - try sensors.???(io);
- // try sensors.???(io); + try sensors.await(io);
// All sensors done — close the queue so the collector knows // All sensors done — close the queue so the collector knows
// there's no more data coming. // there's no more data coming.
@@ -104,8 +103,8 @@ @@ -99,15 +99,14 @@
// Wait for the collector to drain the remaining queue.
_ = collector_future.await(io);
- // _ = collector_future.???(io);
// Now write the garden report. This is critical — it must
// NOT be interrupted, even if something tries to cancel us!
// //
// Bug 4: Protect this section from cancellation. // Bug 5: Protect this section from cancellation.
// What Io method swaps the cancel protection state? // What Io method swaps the cancel protection state?
- const old_protection = io.???(.blocked); - const old_protection = io.???(.blocked);
- defer _ = io.???(old_protection); - defer _ = io.???(old_protection);
@@ -41,9 +45,9 @@
printGardenReport(&weather); printGardenReport(&weather);
} }
@@ -127,7 +126,7 @@ @@ -129,7 +128,7 @@
// Bug 5: Send the reading into the queue. // Bug 6: Send the reading into the queue.
// What Queue method sends a single element? // What Queue method sends a single element?
- queue.???(io, reading) catch return; - queue.???(io, reading) catch return;
+ queue.putOne(io, reading) catch return; + queue.putOne(io, reading) catch return;