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revival of the async-io functions
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@@ -1,30 +1,50 @@
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//
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// It has probably not escaped your attention that we are no
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// longer capturing a return value from foo() because the 'async'
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// keyword returns the frame instead.
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// When you have many tasks that don't return individual values,
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// use a Group! A Group is an unordered set of tasks that can
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// only be awaited or canceled as a whole:
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//
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// One way to solve this is to use a global variable.
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// var group: std.Io.Group = .init;
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// group.async(io, myTask, .{arg1});
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// group.async(io, myTask, .{arg2});
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// try group.await(io); // blocks until ALL tasks finish
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//
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// See if you can make this program print "1 2 3 4 5".
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// Important rules:
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// * The return type of functions spawned in a group must be
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// coercible to Cancelable!void (i.e. void, or error{Canceled}!void).
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// * Once you call group.async(), you MUST eventually call
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// group.await() or group.cancel() to release resources.
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// * group.cancel() requests cancellation on ALL members,
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// then waits for them to finish.
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//
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const print = @import("std").debug.print;
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// Unlike Future, Group tasks don't return values to the caller.
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// They're ideal for parallel work that communicates through
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// shared state or side effects (like printing).
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//
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// Fix this program to await all tasks in the group.
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//
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const std = @import("std");
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const print = std.debug.print;
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var global_counter: i32 = 0;
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pub fn main(init: std.process.Init) !void {
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const io = init.io;
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pub fn main() void {
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var foo_frame = async foo();
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var group: std.Io.Group = .init;
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while (global_counter <= 5) {
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print("{} ", .{global_counter});
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???
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}
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// Spawn 3 tasks in any order. Each sleeps for (id * 1) seconds
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// before printing, so the output order is deterministic.
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group.async(io, doWork, .{ io, 1 });
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group.async(io, doWork, .{ io, 3 });
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group.async(io, doWork, .{ io, 2 });
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print("\n", .{});
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// Wait for all tasks to finish.
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// What Group method blocks until all tasks complete?
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try group.???
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print("All tasks finished!\n", .{});
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}
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fn foo() void {
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while (true) {
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???
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???
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}
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fn doWork(io: std.Io, id: u32) void {
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// Sleep ensures deterministic output order.
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io.sleep(std.Io.Duration.fromSeconds(id), .awake) catch return;
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print("Task {} done.\n", .{id});
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}
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