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49 lines
1.6 KiB
Zig
49 lines
1.6 KiB
Zig
//
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// Now that we know how to get an Io value, let's use it for
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// asynchronous execution!
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//
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// io.async() launches a function and returns a Future. The result
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// won't necessarily be available until you call .await() on it:
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//
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// var future = io.async(someFunction, .{ arg1, arg2 });
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// // ... do other work here ...
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// const result = future.await(io);
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//
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// The function *may* run immediately or on another thread -
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// your code doesn't need to care! That's the beauty of the
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// Io abstraction. (In the Threaded backend, if no thread is
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// available, the function runs synchronously right away and
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// .await() just returns the already-computed result.)
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//
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// io.async() returns a Future(T) where T is the return type
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// of the function you passed in. Future has two key methods:
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//
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// .await(io) - block until the result is ready, return it
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// .cancel(io) - request cancellation, then return the result
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//
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// Fix this program so that computeAnswer runs asynchronously
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// and its result is properly awaited.
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//
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const std = @import("std");
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pub fn main(init: std.process.Init) !void {
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const io = init.io;
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// Launch computeAnswer asynchronously.
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// io.async() takes a function and a tuple of its arguments.
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var future = io.async(computeAnswer, .{ 6, 7 });
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// Meanwhile, print something to show we're not blocked.
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std.debug.print("Computing... ", .{});
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// Now collect the result. What method on Future gives us
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// the value, blocking if it isn't ready yet?
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const answer = future.???(io);
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std.debug.print("The answer is: {}\n", .{answer});
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}
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fn computeAnswer(a: u32, b: u32) u32 {
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return a * b;
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}
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