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58 lines
1.8 KiB
Zig
58 lines
1.8 KiB
Zig
//
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// We've been using io.async() to launch tasks. But there's a
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// stronger variant: io.concurrent().
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//
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// The difference:
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//
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// io.async():
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// * The function MAY run on another thread, or it may run
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// immediately on the current thread (synchronously).
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// * Never fails — if no thread is available, it just runs
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// the function right away.
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// * More portable, works with all Io backends.
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//
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// io.concurrent():
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// * GUARANTEES a separate unit of concurrency (a real thread
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// in the Threaded backend).
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// * Can fail with error.ConcurrencyUnavailable if resources
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// are exhausted or the backend doesn't support it.
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// * Use when you NEED true parallelism.
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//
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// Because concurrent() can fail, you must handle the error:
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//
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// var future = try io.concurrent(myFn, .{args});
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// const result = future.await(io);
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//
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// Notice the 'try' — that's the key difference in usage!
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//
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// Fix this program to launch the computation concurrently.
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//
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const std = @import("std");
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const print = std.debug.print;
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pub fn main(init: std.process.Init) !void {
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const io = init.io;
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// Launch with a guaranteed separate thread.
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// Which Io method guarantees true concurrency?
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// (Hint: unlike io.async, this one can fail!)
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var future = try io.???(compute, .{io});
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print("Main thread continues...\n", .{});
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// Wait 100 millisecond so the output order is deterministic.
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io.sleep(std.Io.Duration.fromMilliseconds(100), .awake) catch {};
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print("Main thread done waiting.\n", .{});
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const result = future.await(io);
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print("Result: {}\n", .{result});
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}
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fn compute(io: std.Io) u32 {
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print("Computing on a separate thread!\n", .{});
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// Simulate some work.
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io.sleep(std.Io.Duration.fromMilliseconds(200), .awake) catch return 0;
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return 123;
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}
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